Game AI & Unity/Procedural Landmass Generation

[Unity][Procedural Landmass Generation] 12. Colours_ Map Display

bay07 2024. 3. 23. 18:51

 

▶ Map Display 

using System.Collections;
using System.Collections.Generic;
using UnityEngine;


public class MapDisplay : MonoBehaviour {

	public Renderer textureRender;

	public void DrawTexture(Texture2D texture) {
		textureRender.sharedMaterial.mainTexture = texture;
		textureRender.transform.localScale = new Vector3 (texture.width, 1, texture.height);
	}
	
}

 


* 참고 

Procedure Landmass Generation (E04 Colours)

https://www.youtube.com/watch?v=RDQK1_SWFuc&list=PLFt_AvWsXl0eBW2EiBtl_sxmDtSgZBxB3&index=4